It's not finished, but it's a snazzy wip!

--This game was made for the GMTK Jam! But I missed the submission deadline by a minute 😅

The theme was "Out of Control" and I decided to try to personify feelings of anxiety through mechanics. In this game there are two characters/feelings, a blue one and a red one. They're both part of a whole person, but the person wanted to be separated from them. They tried to distance themselves from their feelings, but it only made them feel more out of control. Sometimes you can feel blue. Sometimes you can feel red. When you feel both, they can sort of pull from each other. The two have to find and face each other in order to become whole again.

The blue character can space out and float, but if it spaces out for too long, it'll crash and shake.

The red character is a bit rash, and can charge through breakable walls but slides at the end. It's controls are also inverted.





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